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Having extra healing capabilities during the early game, when Gil and curative items are relatively scarce, can be a major boon and will continue to be useful throughout the game. For two tech bars, Ignis will rally the party around him, restoring HP and getting characters who find themselves in the Danger (aka “death countdown”) status out of trouble. This skill will come in handy in nearly every boss battle or challenging hunt. Regroup (8 AP, for Ignis) - Regroup is one skill we can’t emphasize enough, as it is both incredibly useful and cost-effective. The Techniques grid holds two specific skills we found vital during FFXV’s early game: Regroup and Enhancement.
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