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![]() id Software did an excellent job on rebooting Doom last year, so the studio clearly still knew how to craft a compelling shooter. ![]() So with much anticipation, I was ecstatic to try out Quake Champions at PAX this morning. The design of both of those games is practically ingrained in my brain I don’t think I could forget their maps regardless of how far removed I become from them. I can return to classics like Unreal Tournament and Quake III Arena without batting an eye. I cut my teeth on them in my youth and I still get a kick out of how ultra fast paced and skill based those older games were.
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